
I'd also suggest sticking with one weapon overhaul mod unless you know for a fact they are all compatible, and you know how to/are comfortable merging the scripts and. If they're no patches and you are overwriting the files, you may wanna merge them yourself in Notepad++ (notepad works too, but ++ has a 'compare' feature to help you find the exact differences to copy over). Generally, as long as you're not overwriting files, mods will be compatible. I assume it would be the same for CS and CoP. I haven't played the Complete mods for CS and CoP.only for SoC.it does make the game considerablly easier, which IMO takes away from the game. What about complete stalker or arsenal weapon mods ? Don't use normal Misery with Call of Chernobyl Originally posted by Reaper:Call of Chernobyl is not compatible with most CoP mods.infact its a standalone game that you install (you should install at least) in another folder, but requires CoP installed. If you're new, id first recommend SoC (if you havent played it, with at least some small mods).or CoP if you dont wanna play SoC, but SoC is a classic and I'd recommend pushing through its difficult start.up to you though.at least one of them before playing CoC.CoC will throw you into the thick of it So, would you prefer to play normal CoP, or install and play CoC? Or both? It has its own mods, like the aforementioned Arsenal Overhaul.among others I'd really recommend.


Don't use normal Misery with Call of ChernobylĬall of Chernobyl (CoC) itself combines all the STALKER game maps in one game, and a more sandbox style game.start as any faction, play the dynamic world.you can chose Story mode, perma death, zombie survival mode, AND 'play as someone else when you die' mode.yes, not 'or'.but 'and'.you can mix some of those modes.

Call of Chernobyl is not compatible with most CoP mods.infact its a standalone game that you install (you should install at least) in another folder, but requires CoP installed.
